I have even more insecurities than usual this month, something I didn't think was technically possible. But instead of another round of Why I Suck At This or Why I'll Never Make It, I thought I'd try something different.
It's time to talk about the things we're good at.
I don't have much of an ego, so I'm rarely one to toot my own horn. But I think we writers need that from time to time. It helps to look at our work and acknowledge that what we do can be pretty damn awesome. So let's do that. I'll start.
I know I'm good at pacing, largely because when I ask my readers about it, the feedback is always positive. I'm not sure where I picked this up, or even when I started realizing it was a thing. But I seem to have developed the knack for moving the story along at a speed that works for it, without delaying things or having too many things happen all at once. My best guess is this came from reading a whole lot of books and subconsciously figuring out how to make it work.
I'm good at non-dramatic romance, which I think largely comes from my dislike of melodramatic romance. :P I'm a big fan of characters realizing they're into each other and doing something about it. Whether I plan to get characters together or it's something that happens while I'm writing (which usually means a round of re-plotting), it's usually a matter of realizing that these people are both awesome and into each other, so they should get together and do awesome things together. That's it.
Granted, part of why I prefer to avoid romance drama is that my books aren't about that. My stories are about these people having adventures, and if they find love along the way, cool, it adds to the story. If not? STILL AN ADVENTURE. ^_^
Something I've realized while editing STARWIND is that I'm good at small-but-revealing lore drops. There's a lot going on out in the multiverse, and I seem to have become skilled at putting enough for the reader to understand things into one or two sentences that the POV character can quickly relay and then get on with the story. I'll have to keep an eye on this when people are beta-reading, but I'll be happy if I can keep getting across the necessary info without it feeling like an infodump.
On the same note, I think I'm good at small-but-revealing character moments. Not everything is a big dramatic revelation, and I think things work out well when it's a few lines of dialogue that help us see what's really going on in a character's head. So much of the first draft is discovering the characters, and I've been pleased while editing this thing to see that a lot of who they are comes out in the smaller moments.
Finally, this one will be no surprise to anyone who reads this blog regularly: I'm good at weird. I think the following bit from STARWIND is proof of this:
"Kris tapped a few more symbols on her screen, logging onto the Core net now that they were in the Between. The Core net was basically like the internet back on Earth, only it covered a few hundred different planes and had much weirder porn."
Anyway! Sound off in the comments if you wish - what do you know you're good at? If I can spend all this time bragging about myself, so can the rest of you. :P